Wednesday, December 15, 2010


Final painting for DFA! I tried working in an entirely new way on this and it brought a whole bag of its own unexpected troubles and led to a lot of reworking, especially of color. Working completely flat makes you really have to face value, texture, and the information conveyed by edge quality, and it was really great to do.

This was done in photoshop, mostly polygonal lasso tool, some solid brushes, and a little bit of blur. All colors were kept separate so the file ended up getting really huge (well over 100 layers), but that allowed for easy editing of specifics and quick specific color adjustments (and color adjustment was a very very big thing in getting this to work).

Aaaaannnnnd, here's some of the process! I always find it interesting to see how things came about....